CREATING A REFORGED
"Reforged" is an acquired template that can be added to any living, corporeal creature (referred to hereafter as the base creature). A reforged retains all the base creature's statistics and special abilities except as noted here.
CR: Same as the base creature +2
Subtype: Base creature gains the "half-construct" subtype.
Armor Class: The base creature's natural armor improves by +2
Special Qualities and Defenses: The base creature gains darkvision 60 ft; +2 bonus on saving throws against disease, mind-affecting effects, poison, and effects that cause either exhaustion or fatigue; can no longer be raised or resurrected; do not breathe, eat, or sleep, unless they want to gain some beneficial effect from one of these activities.
Melee: A reforged has a natural slam attack. If the base creature can use manufactured weapons, the reforged can as well. The slam attack deals damage as appropriate for the reforged's size (see "Natural Attacks" on pages 301-302 of the Pathfinder RPG Bestiary).
Abilities: Increase and decrease from the base creature as follows: +2 Strength, +2 Constitution, -4 Charisma.
Skills: A reforged with racial Hit Dice has skill points per racial Hit Die equal to 6 + its Intelligence modifier. Racial class skills are unchanged from the base creature's.