|A mountebank preparing to put on an amazing show |
(and separate these find people from their hard earned money)
While a large number of mountebanks are selfish and self-serving, a small few have chosen to use their abilities for good, tricking the rich and sharing their spoils with the poor (after taking a few coins off the top for themselves, of course).
The mountebank is an archetype for the rogue class.
Prestidigitation (Su): At will, a mountebank can use prestidigitation (Core Rulebook pg. 325) as a spell-like ability. Furthermore, she also receives a bonus equal to 1/2 her rogue level to Bluff and Disguise checks. This ability replaces trapfinding.
Arcane Trickery (Su): At 3rd level, a mountebank receives the major magic rogue talent
(Core Rulebook pg. 68), except the spells are limited to those that belong to the enchantment and illusion schools of magic. At 6th level, and every three levels thereafter, the mountebank may select another 1st-level spell to a maximum of 6 at 18th level. These spells can be cast once per day at 3rd level and one additional time per day every three levels thereafter to a maximum of six times per day at 18th level. This ability replaces trap sense.
Rogue Talents: The following rogue talents complement the mountebank archetype: coax information, cunning lie, honeyed words, minor magic, and underhanded.
Advanced Talents: The following advanced rogue talents complement the mountebank archetype: hard to fool, skill mastery, and unwitting ally.