Friday, July 29, 2016

Sasquatch Game Studio Giving New Life to Alternity

Click HERE for the Official Announcement Article

Earlier this week, Sasquatch Game Studio announced they will be releasing a new science fiction role-playing game in 2017. The most intriguing aspect about this announcement is what it will be titled: Alternity.

Those with a keen memory will recognize this as the name of another science fiction role-playing game published by TSR in 1998. Following the company's acquisition by Wizards of the Coast, Alternity was discontinued in 2000. While certain elements of the game would later be used in d20 Modern, specifically the DarkMatter and Star*Drive campaign settings, Alternity itself has pretty much laid dormant for over a decade.

Until now.

This latest iteration of Alternity will not be a second edition, but a new role-playing game that simply draws inspiration from the original game. It will be a modular toolbox like the previous version, allowing Game Masters to mold the mechanics to fit the specific brand of science fiction they're trying to achieve. They even have the original designers, Bill Slavicsek and Richard Baker, working on this version.

I'll admit, Alternity was before my time. While I have managed to read the rules and thought the Control Die + Situation Die approach was pretty cool, I never actually used it for a campaign. However, I would love to see what Sasquatch Game Studio has in store for us with this new Alternity.

How about you? What are your thoughts on this announcement? Excited, cautious, or a little of both? Leave your thoughts in the comments below.

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