Monday, March 17, 2014

New Race - Half-Dwarf

Although I generally prefer playing human characters when playing fantasy games, I have a soft spot in my heart for halfbreeds. I love playing characters who exist between two worlds and have to deal with that struggle. While I enjoy playing half-elves and half-orcs, I thought dwarves should get some love in this department. So, here is the half-dwarf for the Pathfinder RPG. 

While not as common as half-elves or half-orcs due to dwarven views on breeding with other races, a small number of half-dwarves inhabit the world. The combine the flexibility and tenacity of a humankind as well as the strength and resilience of dwarves. Although they might be a rare sight, very few people forget a half-dwarf after meeting one.

As expected, half-dwarves possess physical traits shared by both humans and dwarves. Most are only slightly smaller than humans, but possess the broader builds of their dwarven parents. Their hair and eye color is just as varied as humans, but usually favors darker shades. Most half dwarves favor long hair and males tend to grow equally long beards, but not all do.
Half-dwarves possess the following racial traits: 

+2 to One Ability Score: Due to their human ancestry, half-dwarves receive a +2 bonus to one ability score of their choice.

Medium: Half-dwarves are Medium creatures and receive no bonuses or penalties due to their size.

Slow and Steady: Half-dwarves have a base speed of 20 feet, but their speed is never modified by armor or encumbrance.

Darkvision: Half-dwarves can see up to 60 feet in the dark.

Adaptability: Half-dwarves receive Skill Focus as a bonus feat at 1st level.

Dwarf Blood: Half-dwarves count as both dwarves and humans for any effect related to race.

Hardy: Half-dwarves gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.

Stability: Half-dwarves gain a +4 racial bonus to their Combat Maneuver Defense when resisting a bull rush or trip attempt while standing on the ground.

Languages: Half-dwarves begin play speaking Common and Dwarven. Half-dwarves with high Intelligence scores can choose from the following: Giant, Gnome, Goblin, Orc, Terran, and Undercommon.