Published by Fantasy Flight Games, Eldritch Horror is a cooperative game designed by Corey Konieczka and Nikki Valens. Similar to Richard Launius' classic game of Lovecraftian terror, Eldritch Horror raises the stakes by leaving the famous New England town of Arkham and traveling the globe.
The game involves one to eight people taking on the role of various investigators as they travel the world to solve mysteries, gather important clues, and save humanity from the alien machinations of one of the many dark deities from the Cthulhu Mythos, known within as the "Ancient One". The players will combat the particular Ancient One by fighting monsters, completing a myriad of encounters, and various other tasks. However, they must be careful, because the fate of the world is in their hands.
Like I mentioned before, Eldritch Horror is similar to its older brother Arkham Horror. Each games has a group of players become investigators in order to defeat an alien deity. However, Eldritch's global focus, tighter rules, and quicker playing time helps it stand out above its predecessor.
Don't get me wrong, Arkham Horror is a great game and deserves its spot within the Board Game Hall of Fame. However, sometimes it feels more like a chore than an game to play. The game takes awhile to set up, the time to play it causes it to be one of those games you have to plan an entire night around, and it can be a little intimidating to newer players or those not as familiar with Lovecraftian themes. Eldritch Horror gives me that same experience in a smaller package.
Those looking for a dose of the Cthulhu Mythos at their board gaming nights should give Eldritch Horror a look. The game is tight, offers a tough challenge for those of us who really enjoy cooperative games, and allows you to travel the globe in the 1920's to fight alien monstrosities. What's not great about that?
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